why in some supcom reviews does it say that the uef have an early gunship when it costs just as much to get as every other faction? Why does the triple extra barrel upgrade cost so much, even though they lower the damage by about half, so it turns out to be somewhere about 10-20 % better?|||Balance Patches.
Mike|||so can you explain why it's so expensive and why it would be balanced if aeon get cheap, quick, and high damage upgrades? Or is that because Uef have extra barrel and damage. It's 35% for uef right? If it is, then it seems balanced, I just dont know why It's such an expensive upgrade for so little|||Uhh isn't stacked barrels double damage?|||Xagar|||Stacked barrels multiplies with other damage boosts rather than add. If you research 2 levels of training you gain 10%+10%=20% firepower. Stacked barrels multiplies the current firepower (120% with lvl 2 training) with a certain factor (1.2 or something like that, beefing it up to say 1.2*1.2 = 144%). That's its true power.|||Same can be said of the RoF upgrades. There's a reason that Renegades become devastating once they get that 30% RoF upgrade stacked with that 35% damage upgrade. That, without training, is a 75.5% increase in firepower.
Naval stacked gauss cannons stack with training in much the same way. A posiedon with stacked cannons and all training has three times the firepower of an unupgraded posiedon.|||As it is the barrel upgrade isn't worth it until you have bought the 3rd training upgrade
But as it is the training upgrades are almost all better than it
I'm pretty sure the damage ratio is 1.25
However if you go with full training you should, in theory, still win until after you get the 5th training because Double Barrel scales Much better than no double barrel
Dunno if that makes sense but XD|||_Golgoth_|||In fact, the Aeon are the only faction without damage multipliers on their land units. In the air they have scorch. The thing that makes up for it is extra health/regen multipliers: Shields + regen boost combined with bodabooms. That makes for an awesome combo. And works on ALL their land units, not just tanks/mobile arty (shotjas?)|||Nephylim|||Instead of a multiplier we get an extra damage upgrade, but it sucks because you have to waste 7 rp on Wilfindjas first.|||yucon|||Personally, I'll keep my bodabooms over stacked gauss cannons, the extra regen, staked with shielding and even more regen from research is ideal against artillery, they completely trump that P-shield nonsense. Damage II is a bit of a waste of time though. 7RP for 25% is steep enough as it is, 7 more RP to go through the Wilfindja is absurd.
To think, there was a time where you had to go through all of that and then come up with 15 more to get a UC.
Broadswords are as good as any other gunship when you factor in those crazy cost and build time researches you can get for them. The other two gunships make up for it with absurd durability (Vulthoo) or just more gun (renegade).|||Manta|||Vleessjuu
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