Monday, April 23, 2012

GPG - Please allow ACU assist to override any current assist

There is something that is just as annoying as it is helpful. If an idle engineer, or upgraded UEF PGEN with the engineering capability, is near an unfinished or damaged structure, it automatically begins repair or continues construction of the structure / unit.
This can be extremely annoying, because it locks out the ACU from assisting. In close quarters, it can be difficult to tell which unit is doing the repairing in order to turn it off. With UEF pgens, when you turn off one, another just takes over before you get the chance to have the ACU assist.
When you're in the heat of battle, especially late game base spamming, this is the last thing you have the time to deal with. Here's what should be done instead.
The game should internally distinguish between an auto-assist vs. a user-assigned manual assist. A user-assigned manual assist should ALWAYS over-ride an auto-assist. I should only have to tell my ACU to repair or continue construction of something, and the other engineer or PGEN should *automatically* stop its repair/construction of said structure/unit.
Anyone else agree?|||+1|||Hmm.. not that sure on that annoying factor you the OP are exposing on here.
Any real battle examples?.|||Your aa tower is being brought down by gunships trying to snipe you. Your brave engineer takes it upon himself to repair it on his own. Your commander refuses to repair it while the engineer does. You waste the valuable few seconds you have trying to get your engineer to do something else, and then your commander to repair it. I've definitely had moments like that in real games. You can work around this by giving engineers orders before they start to repair things you don't want them to, but I would appreciate the commander taking priority in all repairs.|||Ok, I buy it!. Anyway, the ACU is you. So..
+1
Subsequently, I'd like to have ACUs overriding engineers build queues as well.|||In SupCom1 this was never a problem since building stuff and repairing always stacked (if you had the resources) which is how it should have been in this game. But this would be better than nothing at least, certainly better than it is now.|||_PINK|||If you tell your commander to assist the building in question, and then select the eng/P-gen and press "s" to make it stop, I believe the ACU will begin repairing/building even if there are other engs near.|||good idea, but there are more important things to change. Like balancing^^|||VoW-Kryo|||Data_machine|||VoW-Kryo|||FunkOff|||Nephylim|||+1, excellent suggestion. Would really help UEF with repairgens.

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