It's selling for $3.75. Get it if you want it.
http://store.steampowered.com/app/40100/|||Could one draw conclusions from this? Like, they have earned enough, or to give an extra impulse to the online player database?|||GoedeWiet|||honesttussey|||honesttussey|||I pre-ordered supcom 2 for $50. I still think that's a good deal
This is why I think publishers (of all kinds, record labels too) are evil. What happens when a developer makes an amazing game, but due to contractual details must rely on the publisher to advertise said game, and then the publisher drops the ball, and no copies are sold?
Whose fault is that? Who doesn't get the fair share of the profits?|||Spooky|||Mr Pinguin|||Im also very sure they got a lot of money out of the DLC. FOr a comparatively small effort, they got a good price from the lot of people who instantly bought it, like me. I mean, the new units are sweet and all, but 30% of the price of the full game, for just a few units and maps (no campaign, no engine, hardly interface work), that mustve been very profitable. Which is good, by the way.|||Definitely saw an uptick in games this weekend from the sale+holiday. However most of the newbies are playing the non-DLC.|||Spooky|||henkbein|||Any chance of another deal around the holidays GPG? Or is this entirely up to the publisher?|||Sedghammer|||I don't understand either. I know of several people that are now interested in the game after the recent patching, DLC and price point. It makes multiple copies (I'm thinking LAN with my bro) within the reach of a lowly college student on a budget, something that connot be said of other unmentionable RTS's.
Also neph
Quote:|||Sungyc
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