I can't remember the exact numbers for these off the top of my head, so I'm asking here so I can write them down somewhere.
1. What's the range of the UC's aura and what's the effect?
2. What's the effect of the Bodaboom's aura?
3. What's the range of the Healing Nanite Cloud aura?
4. Do the auras stack additively or multiplicatively?
5. What's the duration and effect of Afterburners?
6. What's the duration of the Bubbledhow? I remember reading 30 sec for this one (which seems really crappy TBH). Does it still effect things that leave the blast after it lands? Does it kill an Aegis (I sure hope so)? Can it do friendly fire?
7. Can you heal your allies' stuff with structure sacrifice?
Thanks.|||4. I don't think they stack at all.
For everything else; http://supcomdb.com/sc2/unitlist|||Oh yeah min ranges are on the db...but the other stuff isn't.|||UC's aura is the same as the old bodaboom, +15% HP. It stacks with bodabooms but not other UCs. All stat-alteration values take the base HP as their modification, so they dont stack multiplicatively. Range is 40 on both auras
New bodaboom increases HP by something like ~25% and also increases health regeneration by 100% (or maybe it was 200%).
Nanite cloud has decent range, somewhere in the region of double the size of a facshield. IIRC, it doesn't provide a visual effect, so it's hard to tell what's in range, but the regen rate isn't that noticeable. Useless upgrade, IMO.
Afterburners are a 50% movement speed increase and last for 20 seconds
LRA for both factions have a minimum range of 150, disruptor is 50 for some unknown reason and jackhammer is 30
IIRC, the bubbledow only kills a shield, so the restore time would be identical to killing a shield normally. That amounts to 40 seconds for standard shield generators, 10 seconds for mobile shieldgens, 45 seconds for the aeon ACU and 10 seconds for personal shields. The weapon doesn't have a damage value, it simply auto-kills any shield caught in range, so it will down an aegis.
Structure sacrifice does not affect friendly units, just like bodabooms and facgen doesn't.|||Z32|||Healing nanite cloud is +300% regen.
Sacrifice structure gives from 1000 to 4000 hp to nearby friendly things, even those under construction. (the hp is determined by the structure destroyed, generally the more expensive, the better the heal.)
The bubhledow's blast radius must cover the shield generator to down it and not just the shield bubble.
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