Tuesday, April 17, 2012

New supcom 2 video.

I have made a new supcom 2 video, what do you think?
http://www.youtube.com/watch?v=yzZj5qYUcbE|||Excellent as usual. Thanks for sharing.|||Honestly, it's a bit boring to watch. Most of your shots are too long and viewed too far away from the action. It just looks like I'm watching a supcom2 replay with some awesome music, that's all.|||I'm kinda with cygnus on this one. Many of the shots were too long and too far away. It's fine if you want to use such a distance as an establishing shot, but mixing it up a little, cutting closer into the action and showing the battle form as many perspectives as possible would probably turn out a little better. The long static and panning sots of the armies moving, and that shot over the mountain of the UEF/aeon land battle were particular victims of this.
Some of dem experimentals look purdy when they die, no reason not to show off as much eye candy as possible.
The shot of the cybran base was probably the best part of the whole thing, because damn, those cybran factories look sexy when they're building (and being nuked).|||Yes, there were only about 3 camera angles used throughout the whole movie.
Those Czars could have wasted that glob of huddled together soulrippers by ground firing.|||Thx for the input, I will try too improve in my next try :)|||I really liked the top view though. seeing the whole army moving.
Makes me thing of the opening credit and chase scenes in the desert in the movie "Final fantasy Advent children"
Pretty cool|||Top view is great at setting the scene and the scale... but it wouldn't hurt to have a little bit of call-of-duty-load-screen action to zoom into the battle.|||very nice, but ya just some twiks would make it better.

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