Every time I just get steamrolled. Whether I try a MML rush running up the side to destroy some buildings, go all out tanks, go defensive with lots of PD, light artillary and shields. No matter what I do i just get steamrolled!
The AI is hard (i know, not even cheating yet) and I can beat the hard AI on almost every other map I try.
Whats the story?
But small with ai cheater is really problem.
I tried about nearly 10 times and no success.
What i do is(btw im picking random race for me, and random face for him etc. everything is default) build lots of anti air(depends on my race) for example if im united earth forces i research anti air for research stations/mass extractors etc.
Also i defend myself with buildings always, dont using units.
And i also get some land army
Cheater is usually comes with little army and air tranports, i destroy transports with anti air etc.
But like in 20-30-40 minutes of game, he got experimentals etc. and comes to me with big land army and i die.
What to do ?|||Quote:|||0oPx0|||Generally speaking, ai's regardless of difficulty are weakest earlygame and most vulnerable to early aggression (so long as you don't go all-in). The inability to micro hurts them when they've only got a few units at their disposal and not legions of them, and the cheating advantages the ai gets expands the gap between you 2 the longer the game drags on for.
IIRC, Zeta is a 2v2 map, so you'd probably be best derved going air first and starting with some early air raiding and mex sniping. Moving your comm forward early on and creeping pd aggressively is also extremely effective against the ai.
Try a comrush if you're looking for lols.|||Basically any cheese will beat the AI. Gunship snipe, rushing to AC-1000, TMLs, ACU tech, megalith rush.... any high tech thing quickly will beat hard AI. All you have to do is defend against his tank spam.|||Z32|||Nephylim|||FunkOff|||Col. Jessep|||You have to out-produce the AI and put pressure on early. If you let the AI tech up and build experimentals without any land force yourself you will be defeated.
I've noticed in SupCom2 that an overwhelming land force will always defeat a turtler. Major experimentals just crush point defense.
The trick is to do a hybrid build - turtle up at the chokepoints while making a harass force. You must prevent the AI from ever building any experimental gantries. If you are not at the AI's doorstep then you will be overrun.
And like others have mentioned, you have to use strategies or advantages that the AI itself may not be smart enough to do or counter. Basically out-think the AI and you will win.
No comments:
Post a Comment